๐Ÿ’ฅ ‘ํƒœ์–‘์„ ์šฐ๋ฆฌ์—๊ฒŒ ์ „ํ•ด์ฃผ๋Š” ๋‹ฌ’ ์ŠคํŠœ๋””์˜ค, ์ธ์› ์ถ•์†Œ์— ์ถฉ๊ฒฉ ๐Ÿ’ฅ

Deliver Us Mars์˜ ์ฑ…์ž„ ์ŠคํŠœ๋””์˜ค๊ฐ€ ์ผ๋ถ€ ๊ฐœ๋ฐœ์ž๋ฅผ ํ•ด๊ณ ํ•ฉ๋‹ˆ๋‹ค.

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Indie founders cut their own salaries drastically for months, a move many executives won’t make, yet they still had to lay off staff.

The gaming industry can sometimes feel like a rollercoaster ride, with thrilling highs and stomach-churning lows. Unfortunately, the studio behind the critically acclaimed games Deliver Us The Moon and Deliver Us Mars is currently experiencing one of those stomach-churning lows. KeokeN Interactive, the developer responsible for these science fiction adventures, has been forced to lay off four of its core team members. This comes as a blow even after the co-founders made personal sacrifices by giving up their salaries for the past few months in an attempt to minimize the damage.

๐Ÿš€ Deliver Us The Moon: A Journey to Save Earthโ€™s Future ๐ŸŒŽ

In 2019, gamers were introduced to the captivating world of Deliver Us The Moon. In this exploration-heavy game, players escaped from Earth, a planet depleted of its natural resources. The game was met with resounding praise from critics and players alike. Building on this success, KeokeN Interactive released Deliver Us Mars, taking players on a moody journey through alien terrain. These games showcased the studioโ€™s creativity and storytelling prowess, earning them a dedicated fan base.

๐Ÿ”„ The Harsh Reality of the Gaming Industryโ€™s Layoffs ๐Ÿ”„

Unfortunately, even the warmth of critical acclaim couldnโ€™t shield the studio from the unending wave of layoffs sweeping the gaming industry. Co-founder and CEO Koen Deetman shared the unfortunate news on social media, expressing his sadness at having to let go of four members of the core team. Deetman and his co-founder, managing director Paul Deetman, had already taken significant pay cuts, and in some cases, no salary at all, in an effort to protect their employees.

Itโ€™s a common story in the games industry, where layoffs have become as frequent as in-game loot drops. Microsoft has recently slashed almost 2,000 jobs in its video game department, while Sony has laid off 900 people and canceled several projects. The Embracer Group, the gaming conglomerate, has seen talent come and go as quickly as its studio acquisitions. Interestingly, many CEOs of profitable trillion/billion-dollar companies have not taken pay cuts in these trying times.

๐Ÿ•น๏ธ The Struggles of a Studio that Cares ๐Ÿ“ข

Itโ€™s refreshing to see leaders like Koen Deetman and Paul Deetman doing everything in their power to protect their team. They have willingly shouldered the burden of the studioโ€™s challenges while ensuring that their employees were supported for as long as possible. Their dedication to their craft shines through in their games, and now, they continue to show that same level of care for their team.

๐ŸŒ John Romero on the State of the Industry ๐ŸŒ

Legendary game developer John Romero, the creative genius behind Doom, recently voiced his concern about the gaming industryโ€™s current state. He stated, โ€œIโ€™ve never seen anything like what weโ€™re seeing nowโ€ regarding the mass layoffs that have been occurring. Romeroโ€™s words highlight the severity of the situation and the need for companies to provide stability and support to their employees.

๐Ÿ—ฃ๏ธ Q&A: What You Want to Know ๐Ÿค”

Q: How will these layoffs affect the future development of KeokeN Interactive games? A: While the layoffs are undoubtedly a setback, KeokeN Interactive remains committed to creating engaging and innovative gaming experiences. The remaining team members will continue to work diligently on future projects, ensuring that the studioโ€™s creative vision stays alive.

Q: Are there any plans for additional funding or partnerships to help the studio recover? A: The studio has not made any specific announcements regarding additional funding or partnerships at this time. However, KeokeN Interactive has proven its ability to captivate players and garner critical acclaim. It wouldnโ€™t be surprising if potential investors or partners take notice of their talent and provide support in the future.

Q: How can gaming enthusiasts show their support for KeokeN Interactive during this difficult time? A: One of the best ways to support the studio is by playing and sharing their games. Spread the word about Deliver Us The Moon and Deliver Us Mars, and let others know about the incredible experiences KeokeN Interactive has created. Engage with the studio on social media, share their updates, and show your appreciation for their hard work.

๐ŸŒŸ Letโ€™s Shed Light on Exceptional Talent! โœจ

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๊ฒŒ์ž„ ์‚ฐ์—…์€ ๊ทธ ์—…๊ณผ ์กฐ ์—…์ด๋ผ๋Š” ๊ฒƒ์œผ๋กœ ์œ ๋ช…ํ•˜์ง€๋งŒ, ์šฐ๋ฆฌ๊ฐ€ ์ข‹์•„ํ•˜๋Š” ๊ฒŒ์ž„ ๋’ค์— ์ˆจ์–ด ์žˆ๋Š” ์žฌ๋Šฅ๊ณผ ์ฐฝ์˜๋ ฅ์„ ์ธ์ •ํ•˜๋Š” ๊ฒƒ์ด ์ค‘์š”ํ•ฉ๋‹ˆ๋‹ค. KeokeN Interactive๋Š” ํŒ€์— ๋Œ€ํ•œ ์‹ฌ์˜คํ•œ ๊ด€์‹ฌ์„ ๊ฐ€์ง€๊ณ  ๊ธฐ์–ต์— ๋‚จ๋Š” ๊ฒฝํ—˜์„ ๋งŒ๋“ค๊ธฐ ์œ„ํ•ด ๋…ธ๋ ฅํ•˜๋Š” ์ŠคํŠœ๋””์˜ค์˜ ๋น›๋‚˜๋Š” ์˜ˆ์ž…๋‹ˆ๋‹ค. ์–ด๋ ค์šด ์‹œ๊ธฐ๋ฅผ ํ•จ๊ป˜ ์ด๊ฒจ๋‚ด๊ณ  ๊ทธ๋“ค์˜ ์„ฑ์ทจ๋ฅผ ์ถ•ํ•˜ํ•ฉ์‹œ๋‹ค!

๐Ÿ“š ์ฐธ๊ณ  ์ž๋ฃŒ: 1. Doom’s creator John Romero said he’d never “seen anything like what we’re seeing now” 2. Microsoft has already slashed almost 2,000 jobs 3. Sony recently laid off 900 people 4. Embracer Group has shed talent

๐Ÿ“ข๊ธฐ์‚ฌ ๊ณต์œ ํ•˜๊ณ  ์‘์›์„ ํ‘œํ˜„ํ•˜์„ธ์š”! ๐Ÿ™Œ

๊ฒŒ์ž„ ๊ฐœ๋ฐœ์ž๋“ค์ด ์ง๋ฉดํ•œ ์–ด๋ ค์›€์— ๋Œ€ํ•œ ์ •๋ณด๋ฅผ ๋„๋ฆฌ ์•Œ๋ฆฌ๊ณ  ์ด ๊ธฐ์‚ฌ๋ฅผ ๊ฒŒ์ž„ ์• ํ˜ธ๊ฐ€์™€ ํ•จ๊ป˜ ๊ณต์œ ํ•ด์ฃผ์„ธ์š”. ํ•จ๊ป˜ํ•˜์—ฌ ๊ฒŒ์ž„ ์ปค๋ฎค๋‹ˆํ‹ฐ ๋‚ด์—์„œ ๋™์ •๊ณผ ์ดํ•ด๋ฅผ ์ผ์œผํ‚ค๋Š” ๋ฐ ๋•๊ฒ ์Šต๋‹ˆ๋‹ค. #SupportKeokeNInteractive #GamingCommunityStrong ๐Ÿ’ช๐ŸŽฎ

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